
* Source code is freely available, and released under the GPL. CPU usage is around 0 - 3% and it uses less than 500k of RAM.

* Prioritizes TCP ACK packets to allow consistent bandwidth in both directions even under heavy server load. * Includes optimizations for many online games including Unreal Tournament 2004, World of Warcraft, Call of Duty, Ghost Recon, Starcraft, Warcraft II, Warcraft III, and Diablo II. * Allows you to setup wighted queues for your network data to guarantee low-latency ssh, telnet, etc connections on your server.

* Allows you to set a global bandwidth cap for all your applications, or multiple caps with different speeds to guarantee all your servers a certain amount of bandwidth. Throttled is a bandwidth shaping application for Mac OS X and FreeBSD which allows you to cap your upstream bandwidth, prioritize ACK packets, and keep your download speeds high even when your server is sending out at full speed.
